I’ve been working on a new game for the past year and we’re now a month or so from being at Alpha. This means most everything is in and done, barring polish, bug fixing, game balance and progression, and the trillion other tiny bits and bobs that need to be done to call the game finished.
We’re aiming for a Q4 2017 release on Steam. We’re hopeful we’ll make it. I put a video together to show off some of the game play. I hope you like it..