It’s been 40 years, and finally the sequel everyone has been waiting for is here! Well, not everyone, obviously. OK, OK, so nobody actually asked for this, but here it is anyway. Way back in 1984, I had my first-ever game published for the Commodore 64. That game was a text adventure called Pub Quest. …
Read More “Pub Quest 2”
I wrote a book. Blimey! It’s a short novel called Milk, and it’s available on Kindle and Apple Books (see the links below). I actually started writing it about 15 years ago, dipping in and out over the years, trying to pull it into some sort of coherent story. I find writing hard, although …
Read More “I Finally Published my Book, Milk!”
2023 marks my 40th year in the games business, making games pretty much continuously since 1983. Yes, I’m old. To mark this auspicious occasion, I’m hanging up my debugger and retiring from game dev (yeah, right). Obviously I’m still gonna mess around with the odd prototype here and there (told you so), but I don’t …
Read More “A Celebration, Some Closure, and Giving It All Away”
I’m an artist now! There I said it, so it’s true! Who woulda thought it? Having spent almost my entire adult life so far, as a software engineer, I decided I needed a change. Actually, it’s not quite that cut and dry, and in fact my current artistic distraction began as a tech project. Essentially, …
Read More “A Rare Update”
Google Docs is a pretty swish web app, but unfortunately its styling follows Google’s preference for flat, low contrast design. As a visually impaired user, this renders Google Docs inaccessible for me, unless I switch my browser (Firefox) to use the high contrast Windows color scheme, or use a “dark reader” type of add-on. Using …
Read More “Fixing Google Docs Broken Text Selection Highlight (High Contrast/Dark Themes)”
Been awhile, so thought I should post a quick update. Things have been a bit weird with the pandemic, but mostly things have just been ticking along. I’m fit and well, but my eyesight continues to get worse. It is what it is, and no point moping about it. It’s quite unlikely that I should …
Read More “Stuff and Nonsense!”